Josh Pastner - Practice Drills
- Philosophy
- Offensive
- Simple. No gray area. (Lute Olson)
- Push, play fast, no offensive control. As a coach, exert control on defensive end and 50/50 balls.
- Offense is about freedom within structure.
- Win a lot of games with energy.
- Recruit to create. Don't eliminate ability to create.
- Open man is the go to man.
- Make the extra pass.
- Think less, move quicker.
- Get to the paint. Dribble penetrate the right way.
- Don't open up after screen; just get to rim (can do this because of type of player he recruits)
- Play after the play: what you do when the play breaks down (Sean Miller)
- Play to personnel.
- Loose ball mentality:
- Chart every one in practice and game.
- Not necessarily about a drill.
- Sit if you don't get loose balls.
- Can't emphasize 25 things and be good.
- If you play hard, have great energy, and have great emotion (and decent talent), you will win a lot of games.
- Practice in general:
- Lots of shell work. Need 3 stops in a row.
- Competition
- Live work
- Focus on making D guard. Have to be able to guard 1v1.
- Practice Drills:
- Every day:
- 3 man weave: no dropped balls, ball can't touch floor.
- 1 ball, 3 minutes. Must make 30. No misses.
- Let players listen to music.
- 3 man deflection:
- 1v1 Zig Zag Towel Drill
- 2x through
- O can't spin (no spin means no double team can come)
- 75% first time through
- Offense picks ball up once in back court --> Defense goes dead call.
- Focus on midsection
- Keep towel stretched out behind neck. On dead call, towel goes up to full extension.
- 1v1 Full Tilt (full court)
- Check it on every possession.
- Winner/loser on every possession.
- Cycles
- Secondary break
- 1-->2-->score
- 1-->3-->score
- 1-->2-->5-->score
- 1-->3-->4-->score
- 1-->score
- Always throw ball ahead; catch on move.
- Don't slow down because of zone.
- Can lead up 5v0 with 3 or 4v0.
- Don't run the lanes; sprint the lanes.
- Always cross underneath OB to get into habit of crashing ORB.
- Only 1 can dribble on last rep.
- Ball can't hit floor.
- Get all 5 reps done in 28 seconds.
- Lots of 5v5 work from FT
- Can do best drills but at the end of the day, you have to play 5v5.
- Wizard Drill: good to help remember plays.
- 00:28 seconds
- 3-4 plays, 5v0
- Must get through all plays in allotted time
- Have to sprint to cuts or you can't finish in time
- In middle of play, can stop it and call different play.
Play hard + Great energy + Great emotion + Decent talent = Win a lot of games.
No comments:
Post a Comment